tl;dr: A bit of both.
Stack Overflow (and later, the entire SE Network including Arqade) was built primarily to solve three problems with 'advice'-style communities on the net:
The answer you're looking for is on page 47 of 84 of this obscure forum thread from 2003, and the thread has long-since been locked and forgotten.
Questions pertaining solely to pirated copies should be closed. We're not interested in helping users run the latest copy of Indie Game - SCENE repack. However, questions that are relevant to the game, whether pirated or not, should stay.
Whether the user pirated the game is irrelevant, so long as the problem is reproducible in non-pirated copies. If the ...
<em> and <strong> are in the list of whitelisted tags that can be used on Stack Exchange. Go mad. If you want more, I suggest you ask for your specific tag to be whitelisted on MSO.
While you're at it, please destroy all misuse of backticks for emphasis, because they're an abuse of formatting. MBraedley has provided a query to check your own ...
Short answer: Yes
Long answer: Yes, but make sure you don't break any rules.
Disclosure: I have made games and answered questions about them.
Basically, answering questions that other people genuinely ask about your game is great. Please go ahead and do it. Make sure you add disclosure that you're the creator of the game.
Asking questions about your game ...
Absolutely not. Arqade is nowhere near the size of SO, which is the largest site in the network. If there are too many games, as you state, you can always ignore the tags of those games you don't want to see.
Beside, even if we did this, it would cause more headaches than it would solve, by far.
What would we do with games that cross the boundries? ...
I'm having trouble understanding the motivation for limiting ourselves here.
As always, if a specific question doesn't have enough information to answer it, then close it for being unclear.
If the question clearly describes the concept, and it's a gaming concept, then who better to say whether there's a term for it, and what that term is, than the people ...
What is an Audiovisual artifact?
An audiovisual artifact is a picture or sound clip from the game. It needs to be something concrete, such as a screenshot or sound clip, and not something from the memory of the user.
Why does an Audiovisual artifact grant an exception to the Game Identification ban?
One of the primary reasons for the Identify This Game (...
The latest set of terminology has several negative traits that reveal they aren't necessarily a good fit for us.
Is there a common name for pop-up damage numbers, such as in RPGs?
there is no one common shared name for this thing
but a very common answer is right there in the question title: "damage numbers"
the scope is all wrong, since damage numbers ...
If Quora wants to pay for that kind of low-effort content, they're free to do that. They seem to only use the title, which isn't really enough in my opinion to make it plagiarism. There are only so many different ways you can formulate the same question.
Copying a full question or answer is something different, but only the title isn't something I'd spend ...
Actually if you look about it this way you'll see the policy is consistent:
game tag + auxiliary tags
(always!) (when helpful)
[skyrim] + [pc]
[minecraft] + [feed-the-beast]
In the first question, the tag wasn't helpful, so it was removed. In the second, it was helpful, so it gets to stay.
Why keep the minecraft tag? There is no ...
Let's lay out some fundamental premises and my basic argument:
Off topic does not necessarily imply bad. Some of the things we've marked as explicitly "off topic" make a question bad, though. (Piracy, Catalogs, etc) Bad questions should be closed, deleted, and forgotten.
When a question is good, but potentially off-topic, the dividing line ...
By our technical definition, yes, you are a spammer. You've answered three questions promoting your tool. One of them is even a self answer.
Looking at it in a more positive light...I think there's something there that can be helpful. Just not in their current form. Let's break it down:
You posted three answers in a very short time frame promoting your ...
In the end, it's not the Metas that count, it's the votes. Metas are optional and not really enforceable when it's a specific question rather than a matter of adopting a site-wide policy.
This is good. This is the site functioning as intended. We're not supposed to have a lengthy process of conversations and arguments to sort the site content into good ...
Suggested Close reason:
Our support for video game identification is for situations where you find a game in a video, advertisement, news article, movie and so on, and you have a picture, video/audio file, or other medium to point to. Identification from descriptions and memory alone is off-topic. Read our Game Identification Wiki for help and more info.
We quite often get questions where the asker doesn't quite understand something, and is basing their question off that mistaken assumption. Part of our expertise in cases like this is addressing the misunderstanding, and pointing out how it actually works.
If we delete questions that spread misinformation, we're not really helping the internet, other ...
I consider homebrewing a subset of modding your console. And wouldn't you know it, we already have discussed our stance on that:
What's the official stance on hacked/modded consoles?
both of the highest voted answers are in favor of allowing questions about modding, and the answers that are opposed have only a fraction of the upvotes that the answers ...
Alternative Close reason:
Game identification questions that rely solely on memory are off topic here. If you find a game in a video, advertisement, news article, movie and so on, and you have a picture, video/audio file, or other medium to point to, we can answer that. See our Game Identification Wiki for more info and for help with your search.
In many cases, we can answer these questions either by searching or from experience with the various platforms, software, etc.
There is no reason to mark these as off topic. If we can't answer them because they are unclear, or they require knowledge only the developers would know, etc, we have perfectly good close reasons for those things already.
Such questions in the past have not been closed. Here is one example.
I see no reason to close them. Sure, maybe we don't want to help people specifically cheat online, but cheating single player is another matter. I don't think we should disallow questions just because the information could be used to also cheat in multiplayer. We're not the gaming police.
This came up so infrequently that it's pretty difficult to make a policy decision based on the results. On the other hand, this came up so infrequently and was such a low burden that, to me, it makes sense to err on the side of helping the users over enforcing previous duplicate policy.
My takeaway from the experiment is to give askers the benefit of the ...