On Anime and Manga when you use the Identification Request Tag you get a red box around the tag area with a notice suggesting to use the Google Reverse Image search with a link to a Meta Post detailing how you do it.
I dare say that a similar thing could be done with minecraft where we have a notice like this and include a link to a Meta Post which ...
Absolutely not. Arqade is nowhere near the size of SO, which is the largest site in the network. If there are too many games, as you state, you can always ignore the tags of those games you don't want to see.
Beside, even if we did this, it would cause more headaches than it would solve, by far.
What would we do with games that cross the boundries? ...
This is now at 35 - as of 8-8-2017, tags can be up to 35 characters long everywhere.
Big thanks to everyone who jumped in here to help make this site a test subject for this change - if anything breaks now, I'll blame you!
Personally, if I may be so blunt, I think it is a very ungood idea, because we are then effectively creating a walled garden, where people have to pay admission to enter.
There is no reason why people need to stick around after their questions get asked/answered. It's the internet! We have unlimited powers of account creation! Do we want people to stick ...
A Plea for Sanity
Can we take a step back and consider this for a moment. What really happened here is we had a troll make a post to try and bait users into believing their unsubstantiated answer. And they successfully got a few upvotes in the process, and people fed the troll. We got trolled, and some people fell for it. Welcome to the internet.
I think Stack Exchange are missing a big trick here.
The most popular sites on the network are generally for programming/technical matters, and gaming (us!). All the time when I'm in a position to ask or answer a question on these sites, I'm at a computer.
What do I want to do when I'm not at the computer (like, on a bus or train)? Review queues. Basic ...
This is something I've asked SO devs before. Short answer: No. Currently Documentation is still a product that's maturing. It has been designed specifically for Stack Overflow. There are, as far as I know, no plans to expand its usage beyond Stack Overflow in the short to medium term.
However, I do think that it would be an interesting addition to the site. ...
MathJax is not exactly a lightweight solution. If it could be selectively enabled only on questions that actually use it, I would agree with this. I don't think we use mathematical formulas enough to justify enabling it on all sites.
The first step would have to be to convince SE to create a MathJax configuration for sites that only use it occasionally that ...
That's already in the plans.
There are no details to be shared yet, but we will do some sort of a promotional ThingTM for Heart of the Swarm.
Update: We ran AnswerSwarm when Heart of the Swarm was released.
To enable migration paths to other sites for 3kers, we need:
a meta question about it, such as this one, and
a history of manual migration from mods.
Last time I spoke to Shog9 about this, he looked at the migration stats and found 3 questions we sent there in the last 90 days. He laughed and then politely declined. In this site's lifetime — or, more ...
The community is strongly in favour of lasers. The site's demographic likes them a lot.
If you don't want lasers, I suggest removing them with a userstyle.
(For Stylish, unfun, users)
This is based on Fredley's Userscript answer, but as a Userstlye
There is no private messaging feature on Stack Exchange sites. However, you do have a few options.
First of all, many people put some form of contact info in their user profile, which you can access by clicking on their name at the end of any of their answers or comments.
If you're responding to a particular question, answer, or comment by that person, you ...
No. One of the design goals of Stack Exchange is to put as little friction as possible in the answering process. Requiring people to ask questions before they can answer them is counterintuitive, counterproductive and goes against most network principles.
I see very little damage in new users answering old questions. This is an easy and "safe" feeling way for a user to start transitioning from lurker to active participant, and the cost of having a question bumped is pretty low. We don't want to encourage repetitive answers, but we don't need to forcefully prevent them either.
Attempting to lock old ...
These tags were raised as examples and have now been changed as a result of this meta post. If you want a particular tag lengthened, please raise it as a separate meta question so the community can vote on it.
rnc-qforce -> ratchet-and-clank-q-force (25)
jk2-jedi-outcast -> jedi-knight-2-jedi-outcast (26)
monster-hunter-gen -> monster-...
It seems the consensus is to change the wording to be geared towards editing the current question, rather than asking another. I propose the quote should be:
This question has been asked before and already has an answer. If those answers do not fully address your question, or if your question is actually different than the duplicate, [please edit your ...
What you've described is how it works already.
When the asker doesn't manually award the bounty, it goes to the highest up-voted answer posted since the start of the bounty. If no new answers have been posted (or none have received upvotes), the bounty fades away into the ether.
Yes, that is an option.
Select "Edit" beside Favorite Tags, then Set Tag Preferences (or simply go to https://gaming.stackexchange.com/users/preferences/current). Go down to Ignored Tags and select the "Hide questions in your ignored tags" radio button.
This might have been a useful question two years ago when Gaming.SE first opened.
Two years later, I think evidence has shown that there isn't really any need for any special ruleset in this regard. While it's true that we do get different sorts of problem posts than say, StackOverflow (if I had to guess, we probably get less spam, more outright vandalism), ...
You can't do this - the site is not a popularity contest, it's a place for getting questions answered.
You can however, check out the greatest hits page, which shows the most popular (by a metric a little more complex than just pageviews) questions over the whole site's history.
All Stack Exchange sites that have either YouTube or SoundCloud embedding enabled now use the respective IFRAME embeds. In light of recent flash-related happenings, we have also re-rendered all affected posts, which means that even old questions and answers that contain an embedded video will now use the HTML5 player.
Bye bye, Flash.