Timeline for What do we do with highly upvoted, accepted, wrong answers?
Current License: CC BY-SA 3.0
23 events
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Apr 13, 2017 at 12:09 | history | edited | CommunityBot |
replaced http://gaming.stackexchange.com/ with https://gaming.stackexchange.com/
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Feb 1, 2016 at 22:02 | history | edited | RobotnikMod |
edited tags
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Jan 27, 2016 at 2:44 | history | tweeted | twitter.com/TheArqade/status/692176246579544065 | ||
Jan 20, 2016 at 10:15 | answer | added | badpMod | timeline score: 7 | |
Jan 19, 2016 at 20:38 | comment | added | Vahx | I know this is about a specific question but what about out of date answers? i recently answered for a bounty because all the other answers are OoD, atleast 3 other answers have a higher vote and 1 of them is accepted, the answers are not harmfull, but they are no longer correct, an issue that happens a lot on MMORPG games because those types of games continuously change their game mechanics. Downvoting is an option ofcourse, but some answers have been upvoted so many times, it would take a lot of community effort to downvote it again, and people up vote more then they down vote | |
Jan 19, 2016 at 19:55 | comment | added | ydobonebi | I would like to think all programmers of top games at least are experienced enough to implement safe handling, but sadly I have had game corruption as a result of foolishly using Alt-F4 though it could have been coincidence. The game was terraria and I lost not only my active player and world but all worlds and players became corrupted (the data files got changed to all zeros somehow) | |
Jan 19, 2016 at 19:49 | comment | added | ydobonebi | The problem with the top answer, and I too am a programmer, is that it assumes programmers use good programming practices. For the most part the answer is true for all games and programs that are well written, however if fails to mention, unless I'm blind, that if the programmer passes the message to the default handler blindly then the result could be bad. Also some programs don't necessarily handle messages in the order triggered. | |
Jan 18, 2016 at 22:43 | comment | added | Frank | @MasonWheeler The point is irrelevant. You know this. If it breaks in other ways can point to a greater problem, but that doesn't automatically absolve your specific use case from the issue. Alt+F4 can break it. It shows that, and there's doubt about it. Should it? No, probably not. Shows a pretty shoddy level of QA from Namco Bandai, really. But it's a pretty decent proof that Alt+F4 can, and will, break savegames sometimes. | |
Jan 18, 2016 at 19:16 | comment | added | Mason Wheeler | @Aequitas Did you read the thread? You found a game in which multiple people report multiple problems with save corruption whether or not Alt-F4 is being used. Therefore, it's dubious at best to claim that Alt-F4 causes save corruption on this game; the game's save mechanism is apparently doing a good enough job of corrupting things all on its own. | |
Jan 18, 2016 at 16:02 | answer | added | Sterno | timeline score: 13 | |
Jan 18, 2016 at 13:03 | comment | added | Zaibis | @Aequitas: Ok, makes me happy for you?! In what way its related to this? No one said that this can't happen. Even Manson is actually mentioning that any software could supress or even overwrite the behaving. | |
Jan 18, 2016 at 13:00 | answer | added | Zaibis | timeline score: -4 | |
Jan 18, 2016 at 2:07 | comment | added | Aequitas | found an example where multiple people have issues using alt f4 to close the game: /thread | |
Jan 18, 2016 at 1:53 | comment | added | two bugs | IMO, it's fine to make broader comments about the general case, but you should make sure you answer the question itself. As it stands, the answer in particular doesn't do that. | |
Jan 18, 2016 at 0:20 | comment | added | Frank | @HalfKiloByte That would make it Too Broad. And completely close-worthy. | |
Jan 17, 2016 at 22:30 | comment | added | HalfKiloByte | @twobugs Is it not allowed to talk about the general case? Why not revert the question? | |
Jan 17, 2016 at 21:41 | answer | added | fredleyMod | timeline score: 22 | |
Jan 17, 2016 at 21:15 | answer | added | HalfKiloByte | timeline score: 10 | |
Jan 17, 2016 at 20:04 | answer | added | Mason Wheeler | timeline score: -5 | |
Jan 17, 2016 at 19:51 | answer | added | djsmiley2kStaysInside | timeline score: -6 | |
Jan 17, 2016 at 19:44 | history | edited | GnomeSlice | CC BY-SA 3.0 |
Presumably a Freudian slip, revert if intentional.
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Jan 17, 2016 at 19:38 | comment | added | two bugs | I think that regardless of someone's thoughts on the answer itself, it needs to be edited for the new narrow scope. That, IMO, is the bare minimum that has to occur here. If that doesn't happen, I worry we're setting a dangerous precedent. | |
Jan 17, 2016 at 19:36 | history | asked | Frank | CC BY-SA 3.0 |