18

I think we should just treat closed games like any other game that only few people play. New questions are unlikely to appear and old questions are unlikely to get activity. If there is something new, it could still be answered by people who know the game or by resources on the internet. If it is a valid questions that nobody can find an answer to, then it ...


13

Those questions should stay deleted. We keep questions for an unplayable game, on the off chance that perhaps at some point it may become playable again, and those questions might be useful. But I don't think there's value in keeping questions asking about a defunct mechanic. It'll just lead to confusion when anyone encounters those questions. The ...


10

No This particular question is still valid for people who aren't playing Minecraft 1.5 for whatever reason (e.g., they're playing FTB). I believe an answer should be added explaining the current situation, but that the question be left as it is.


9

Historical locks seem like they're made for these instances. The question becomes whether we use them liberally on defunct games, or judicially. Based on @pixel's answer I think the best course of action would be to reserve a historical lock only if a question became a problem. For instance, if it started attracting answers such as "Why are you asking ...


9

Yes, these questions should be undeleted and reopened. As others have noted, these questions should not have been closed and deleted, since we have never agreed upon a policy of removing questions that are no longer relevant, due to version differences or inability to play the game in question.


9

we need to look at the bigger picture. Are there any other questions for other games that involve older versions? How did we handle those? In case we closed some and allowed others, did we do that based on legal availability of the subject? My personal opinion: if the game version can be acquired reasonably in a legal way (either because the game isn't ...


6

I don't particularly like the proposed solutions for handling content that was valid but obsoleted. Of the available solutions, I am partial to editing in a disclaimer about the content of the question/answers being obsolete, or answering the question with a more current answer. Here are some things to think about: If the accepted answer is wrong, so be ...


5

I'm looking for new 'hot' Minecraft questions on the main page Have you considered creating a filter? To address your actual question though: Coming from other sites, like Reddit or forums, there's a certain mindset that old posts and discussions should be left alone. And that makes sense on those sites, as they are sites that facilitate discussion - the ...


4

Like the one link in the comments states: My vote is firmly on leave these questions be. While I can understand why we may want to bring attention to these kinds of questions, I feel the impact of doing so would be minimal. Typically, these questions are older and aren't likely to be viewed by many people anymore unless they specifically go looking for ...


4

The reason for the question off-topic is being opinion based. Per our guidelines, a question should be objective rather subjective to be on-topic. Even though is off-topic, it attracted many views, upvotes, and overall good information for future viewers. From what I have seen, an off-topic question may be good in general terms, but they attract downvotes ...


2

If the answer to a question changes with a new version of a game, the answer to the question should change with it. If the question as it is becomes irrelevant to answer ("Minecraft boosters don't work anymore", "Nothing special happens when you hit level 15 anymore"), then it should be deleted not to cover information about the game that is relevant here ...


1

Addressing a specific portion of the OP's question ("Do we want to keep them around, even though they can no longer help anyone?"): One of the ways that questions from shut-down games are still helpful is in that many games are similar enough to be able to take the strategies and executions in one game and apply them to another (for instance, A.V.A. and CS:...


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