Questions tagged [game-modifications]

discussion on the subject of mods for games should use this tag. Also consider [allowed-questions]

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Where do we stand on Mod Identification Questions?

Not too long ago, a question was asked to identify a mod in Minecraft: Can someone help me find this Minecraft mod name? There is a ten year old meta question about Mod Identification: Mod ...
Timmy Jim's user avatar
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4 votes
2 answers
226 views

Are Minecraft BE behaviour packs considered mods? [duplicate]

It seems like this duplicate has been raised a while before in the past, but has not achieved community consensus. Let's revisit this discussion one more time. Related: Are Minecraft JE data packs ...
One 2 Many's user avatar
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6 votes
3 answers
209 views

Are MCBE "behaviour packs" on-topic?

If I understand it right, this question is about behaviour packs in MCBE. As far as I know, those are written in a regular programming language, just using an MCBE specific API. Are those questions on-...
Fabian Röling's user avatar
-4 votes
3 answers
362 views

We shouldn't have a close reason specific to a single game. What is a better close reason?

As some probably already know, I do not think that it's good to have a close reason that is specific to a single game. So why is this a problem? It drives some people off the site, I don't have any ...
user avatar
10 votes
1 answer
753 views

Minecraft Scarpet - here or on Stackoverflow?

It came to my attention that a Minecraft player, gnembon, has created a fully integratable, interpreted programming language for use in combination with Minecraft: Scarpet (link leads to GitHub ...
user143228's user avatar
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1 vote
1 answer
88 views

Can we talk about Minecraft Mods?

Some mods aren't fully completed in Minecraft so there are many questions to be asked. Is it okay to ask these questions or do they go under a category of "Don't ask these questions"?
Young Guilo's user avatar
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11 votes
1 answer
350 views

Are questions about hardware mods on topic?

I came across the following question, and my first instinct was to vote to close as off-topic: https://gaming.stackexchange.com/q/92452. To be clear, this meta question deals only with case mods or ...
MBraedley's user avatar
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13 votes
1 answer
320 views

Let's talk about [Mods]

In no small part inspired by another question, I wanted to briefly consider the role of the mods tag. We've had a couple discussions already about whether or not they're appropriate, but only one ...
tzenes's user avatar
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3 votes
1 answer
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Mods vs. Add-ons

An extremely small subset of terran questions aside, the usage of add-ons vs. mods appears to be strictly arbitrary. Does someone have a compelling reason to keep both tags, or shall I move add-ons ...
Raven Dreamer's user avatar
11 votes
6 answers
496 views

Do "mod-development" questions belong here?

This is a continuation of "do "map-editor" questions belong here". I'd say mod-making typically revolves around reprogramming game aspects, reskinning or replacing models, changing sound effects and ...
4 votes
4 answers
310 views

What's the stance on mods to PC games?

I've just spotted this question and a bit of research yielded this mod which might solve the problem. Is it OK to post links to such mods?
ChrisF's user avatar
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