Linked Questions
4
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Should we allow questions asking to identify non-game elements in games? [duplicate]
Possible Duplicate:
“Here is a thing. Look at the thing. Do you see the thing? I would like to know what this Thing is Called.” A plea for sanity
Last night in chat we had a spirited ...
0
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1
answer
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Are questions that are only loosely related to gaming on-topic? [duplicate]
Possible Duplicate:
“Here is a thing. Look at the thing. Do you see the thing? I would like to know what this Thing is Called.” A plea for sanity
In questions like What is the genre of music in ...
51
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5
answers
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What about the new user experience here is turning people away?
This is a case of straw that broke the camels back, in
general I have found the community here to be very unwelcoming
compared to other SE communities and the restrictions on question
types seem ...
21
votes
6
answers
530
views
2016 Moderator Election Q&A - Questionnaire
In connection with the moderator elections, we are holding a Q&A thread for the candidates. Questions collected from an earlier thread have been compiled into this one, which shall now serve as ...
24
votes
4
answers
908
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Are there grounds for getting an extra custom reason close slot?
LessPop's close reason was rejected recently by Shog for being too generic and catch-all, but we can only do so much with our three given slots. Here's what we cover(ed) in our close reasons again:
...
25
votes
6
answers
934
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Do we want to support "Is there a term for x" questions?
We have a terminology tag, which makes sense. Sometimes, you run into a term in a game (or game related meta - I'm thinking of you, MOBAs, where I feel like I have to learn a whole new language...) ...
23
votes
11
answers
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views
2014 Moderator Election Q&A - Questionnaire
In connection with the moderator elections, we are holding a Q&A thread for the candidates. Questions collected from an earlier thread have been compiled into this one, which shall now serve as ...
26
votes
4
answers
522
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What is the difference between historical trivia questions and identification or recommendation questions? And should they be allowed?
Today, two questions were asked:
What was the first console or handheld to have a user interface outside of games?
What is the origin of the standard color coding scheme for item rarity?
Very ...
20
votes
6
answers
686
views
Is font identification really a gaming skill?
We've gotten another question asking us to identify a font from a game. We have a few of these, so I think it's time to at least discuss this subset.
For the moment, we seem to be using our game ...
41
votes
1
answer
1k
views
What are the requirements for asking a game identification question?
I want to ask about a game I don't know the name of. How should I do that?
16
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5
answers
510
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Re-evaluating the text of our Game Identification close reason
Update: Thanks to all for your suggestions and feedback! We have decided to go with Dragonrage's suggestion, which addressed all the key points, and combined the best parts of the other suggestions. ...
14
votes
4
answers
267
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"Looking-for-game" [duplicate]
I've played a lot of games in the past, and sometimes I forget their name but am curious of finding it again.
Here's an example of such a question I have asked
Now, I consider these sort of ...
25
votes
3
answers
880
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Let's Talk About UFO's, and I don't mean the Ask Question Mothership: [closed]
175 Reasons LessPop_MoreFizz Doesn't Like identify-this-game
This is a list of every currently open unanswered ITG Question that has not seen activity in more than a week. All but the first 25 or so ...
11
votes
5
answers
1k
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Revisiting the Identify-this-game ban
I think the time is ripe to revisit our identify this game rules, following this week's discussion on chat and meta.
The status quo
The current policy is that any question asking to identify a game ...
17
votes
4
answers
562
views
What will be our custom off-topic close reasons?
Yes! Custom close-reasons are now a thing that is coming fast to our site! Among with other important changes to closing putting questions on hold. Start here:
Closing changes: [on hold], unclear, ...