I've been meaning to ask a question concerning actual real-life pinball machines, but also emulated in some digitized versions such as FarSight's Pinball Arcade. More specifically, the purpose of the loud bang when a replay is awarded. Would this question be on topic in Gaming SE?
Consider the following properties of pinball machines:
- I put quarters into them.
- They're found in arcades.
- There's a high score.
- They require electricity (for all of the blinking lights and displays).
- Racking up points is mostly a matter of pushing buttons at the appropriate time.
Because pinball machines share so many attributes with arcade and video games, I do consider them video games. I think that questions about real-life pinball machines should be on-topic.
On the topic that pinball machines are reliant on physically manipulated tangible objects, well, so do these:
Lastly, if a requirement of video games is to have moving pixels, consider that most pinball machines have screens to announce high score, and play the "match-for-a-free-game" routine.
Questions about real-life pinball machines should be off-topic; I do not consider them as video games, and I think most people don't, either.
Questions about a pinball video game should be on-topic - it's true they are inspired by real-life games but so are many other games and genres.
The question is what to do with games which aim for perfect emulation of a real-life game, such as the one you are describing. This has been discussed before but not in an encompassing way; so I've opened a new question about it to include your specific case as well as others that have been mentioned before: