5

Now that we can finally have pages on Google+, Gaming should totally get one!

  • This is probably a good idea, as long as we can get some volunteers to operate it. Would you take that on @fredley? – GnomeSlice Nov 7 '11 at 23:42
  • @GnomeSlice Of course. What do you think our posting volume should be to start off with? – fredley Nov 8 '11 at 0:36
4

Along the lines of what Dave DuPlantis said in the comments, I fully support this idea, if we can get people to maintain it. If not, I think it looks bad to have a dead page.

Along the lines of keeping it active:

If we can steal an SE dev for a while, perhaps they can patch some feeds up to automatically post, similar to how our twitter account works. In addition, we need to do a lot of the same things suggested in the meta thread about our Facebook: Post, post, post! Post good questions! Post good answers! Promote our events! Promote our servers! There's a whole host of things we can do, but with one caveat:

We have to be careful not to overdo it.

People who get bombarded with post after post about us will eventually ignore us. Remember: moderation. Find that happy medium and thrive in it.


Another thing that can help ease the burden of maintenance, is having several maintainers. It's a lot easier for 3 people to post twice a week than for one person to post daily. I think that one post daily (maybe more if G+ explodes and peoples streams get more cluttered) would be a good ratio for keeping us in the public eye, yet not so much that people start to find us annoying.

  • I would not be opposed to being a maintainer, on the stipulation that there were others. – John the Green Nov 9 '11 at 2:52
  • 1
    This is good, what we need is a similar setup to the blog, where we can have a pool of users who can help maintain the page. – fredley Nov 9 '11 at 10:08
  • I disagree about maintainers. You need one person who can do it consistently. I hate accounts with inconsistent personality. In a blog or magazine you can have a particular style with room for individual flavor, but not so much in a social network page. (And haven't we actually had complaints about the lack of consistency on the blog?) </minirant> – Matthew Read Nov 14 '11 at 20:43
-2

http://www.facebook.com/pages/GamingStackExchange/154617661300474

  • I'm not sure why you're pasting that link, could you add a bit of context to your answer? – fredley Nov 7 '11 at 18:50
  • Yeah, I don't know. – GnomeSlice Nov 7 '11 at 19:02
  • 2
    @fredley Considering the 15 likes on the Facebook page, I see no point in having yet another social network page, where we have almost no publicity. – mordi2k Nov 7 '11 at 19:10
  • @mordi2k I've seen quite a few SE'ers on Google+ before I got suspended. – badp Nov 7 '11 at 19:29
  • @mordi2k Wait, so the way to make more impact on social media is to target fewer social media sites? – fredley Nov 8 '11 at 0:37
  • 3
    @fredley, I think targeting isn't as important as providing a consistent, active presence. Pretty much every site is cluttered with pages put up by companies/people/sites who simply wanted a presence without a purpose behind it: making it worthwhile requires constant effort, and that may be a reason behind some people's reluctance to support the idea, uncertainty as to where the effort will come from. – Dave DuPlantis Nov 8 '11 at 1:28

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