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I've just came across this question, which has been closed as unclear/too vague.

I understand very well what the asker is demanding an answer to. However, judging by the fact that it is closed, some of our community members must feel otherwise.

Here is my understanding:

The asker wants commands that will stop them from removing items from a chest, while still being able to see the items and their hover texts.

Seems simple, right? I haven't been able to spot anything that may seem ambiguous about the question. That's why I'm asking here. Can you find any, or have any suggestions on what could be missing?

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  • It's mostly clear what they want, but it's about as vague as asking how to get to Scotland. Well, where are you starting from? – Booga Roo Jul 28 at 10:54
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I believe you are understanding the question properly, and I'm not one of the closures, but I think I've got a pretty decent idea as to why it's closed.

When it comes to questions asking for scripting or code, we generally like to know not only what the asker is trying to do, but also how they're trying to do it. This is because when it comes to code, the possibilities in how to accomplish the task are nigh on unlimited. Especially in Minecraft, which I understand is incredibly versatile in the customization aspect. The question needs to be narrowed to give readers a clear idea of where they're stuck.

This is generally why we like to ask what they've tried; it's a little nudge for them to give us something more to go off of than a general feature request, and then is something we can use to narrow down the specific problem (eg. you got this part of the syntax wrong). It's something I try to emphasize whenever I can: we expect askers to show effort; expending a little now means you won't have to respond to comments asking for clarification or editing your question because the initial draft got closed. Spend now to save later. And then everybody wins.

It's the same reason why there's so, so many duplicates for Minecraft scripting; there's an assumption that the asker understands what their code actually does, and doesn't need a perfect copy and paste solution to accomplish their task. By stepping back a little and trying to generalize the issue, it's more useful to far more people than a single specific solution that only helps the asker.

tl;dr:

It's unclear because we don't know how the asker is trying to accomplish the task. We need something more to go off of, preferably a code sample of where they're stuck.

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  • 2
    I see people are down voting this, but the current answer on the question is a completely different solution which already has people asking for how it works because they don't understand what it's doing. It's a good example of a question with a mostly clear goal that can still draw vague answers that aren't really in line with the question. If there isn't a meta question on how much scripting support is on topic for Arqade(regardless of game), maybe there should be. – Booga Roo Jul 28 at 10:47
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    What if they haven't tried anything and are stuck because they don't know where to start? Is that a valid place to ask on Arqade? – ExpertCoder14 Jul 29 at 3:35
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    @ExpertCoder14 In that case, no, we're not really the place to ask. It's the hallmark of no effort. – Frank Jul 29 at 3:43

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