I noticed this question, which I personally had thought was a reasonable one, has been closed:
Why does the scythe have a cooldown bar? Does it have a hidden ability?
The close reason given is:
Questions about Game Design and Development are off topic. This includes speculative questions about developer intent, with respect to both mechanics and narrative.
I would think anything that happens in a game reflects developer intent, unless it's a bug - as, granted, this might be.
Certainly "game mechanics" is something explicitly listed as being on-topic for this site.
So are there any explicit guidelines that make clear how we are to distinguish between "game mechanics" and "developer intent, with respect to...mechanics"?