Well everyone, it's been over 3 months (closer to 5!) since we implemented the Minecraft close reason, and we have some fresh statistics to review.
First up, here's the previous discussion in case you missed it: Let's test out the Modded Minecraft Tech Support close reason
The new and old percentage breakdowns are on this Google Sheet. Some key takeaways:
- The percentage of Unclear, Game Identification and Game Dev closures have spiked up while Duplicates have dropped slightly
- Modded Minecraft closure percent has gone down slightly in response
- Unreleased/Illegal stayed relatively steady.
Here's a pie graph comparing the off-topic close reasons (i.e. excluding Duplicate, Too Broad etc):
While Modded Minecraft closures have gone down slightly, this can be attributed to an increase in other types of closures. It's usage over this period seems about consistent with our other off-topic close reasons, some of which have spiked as mentioned before.
In comparison, Unreleased/Illegal has seen a small increase overall (0.76% of total, or 2.3% of other off-topic reasons), but is still a lot less than other types of off-topic closures.
Based on these stats, the mod team is leaning towards leaving the Modded Minecraft close reason in place, however - that's not solely our decision to make:
What do you think?
Should we change the 'Modded Minecraft' close reason back to Unreleased/Illegal, or leave it in place?