As some probably already know, I do not think that it's good to have a close reason that is specific to a single game.
So why is this a problem? It drives some people off the site, I don't have any numbers for it though. Not all of them are going to try to change the site before leaving, I tried, because this really is a problem for me (I can't be the only one, right?) on an otherwise fine site (as far as I can tell, it took me some time to even hear about this). I wish you all the best, bye.
I'm obviously talking about the off topic reason about technical support for modded versions of minecraft. It looks like the community agrees with this as you can see in this question that asks why we would make a close reason that is specific to one game.
I believe that this is a real issue for the same reasons as Unionhawk stated in his answer to the question I linked above:
I think the main reason the discussion centered around Minecraft is because it has been the most active and most problematic category of technical issues questions by several orders of magnitude. But the notion that Minecraft technical support in particular is problematic as a category is... troubling. Singling out one game in particular just because it is popular is extremely problematic.
If we're going to disallow technical issues questions, let's just disallow them, rather than focus on one game that has been producing them. Banning Minecraft technical issues questions in particular is extremely arbitrary at best, and at worst, gives an appearance that we just don't want to deal with Minecraft anymore.
I agree with most of it, except for this part, because this would be a bit too broad and throw out the good with the bad:
If we're going to disallow technical issues questions, let's just disallow them, rather than focus on one game that has been producing them.
The problem seems to basically be that there is no workable definition for what makes a game "like minecraft", other than "it's minecraft". So that's what this question is about. What definition other than "minecraft" would be narrow enough to only affect games that would suffer from the same problems as minecraft, while not being specific to a single game?
An ideal definition would work for every game, but it would only make questions off topic that are bad by the same metric that technical support questions for modded minecraft would be bad (it also wouldn't nessessarily make all questions about technical support for modded minecraft off topic, only the bad ones, which seems to basically be all of them).
It can be narrow enough to only affect minecraft, but it shouldn't be specific to a single game. If a similar game gets released that would result in the same kind of bad questions, then the definition should work for that game, too.
I was a bit surprised that I couldn't find any question that already asks about this, I've been told that there has been a lot of discussion and that seems to be true, but I couldn't find a single question that actually tries to solve this.
Here are some quotes that can serve as inspiration, or to see why they don't work.
I hope that they help with finding a workable definition. Some may be taken a little out of context, but I don't think that I've created any strawman (please tell me in the comments if you think that I misrepresented someone). They didn't nessessarily try to make a workable definition.
highly moddable games my original answer
The problem with this definition is that it would affect other games where tech support questions about modded versions aren't bad, like Oblivion, Skyrim, or Fallout. (loosely quoted)
The common denominators seem to be crash reports and unclear error codes (NullPointerException, for example. That could mean a lot of things). Original answer by Unionhawk
I couldn't find any comments about this, though it would probably affect games where the questions aren't as bad.
What kind of Tech Support questions are we bad at, regardless of the specific game in question?
- Anything involving a crash that doesn't recur in a clearly defined, reproducible manner.
- Anything involving a verbose crash-log that requires significant effort and decoding in order to even have a chance at retrieving potentially useful information. Original answer by LessPop_MoreFizz
I couldn't find any comments about this.
unanswerable crash questions Original answer by fredley
UNanswerable is a terrible metric
[...] user created mods [...] with a bunch of non-standard pieces of code written by completely unrelated individuals with basically no documentation. Original comment by two bugs
I couldn't find any comments about this.
Questions seeking Technical Support requiring In-Depth Troubleshooting are off topic. This includes questions involving technical support for highly modded games. The Q&A format is not an appropriate format for these questions. Your best option is probably to contact the the developer of your game or any mods you might be using, as appropriate. Original answer by MrLemon
There's a good amount of subjectivity in this suggesting. When we're creating close reasons, it's generally a good idea to pull as much subjectivity out of it as possible.