I answered a question recently: Alucard Visual Effect - Original Appearance?. It's a game ID question, so we had to go through the usual rigamarole of certain users not counting high-budget studio animation of a video game fight scene, named after a video game, with dozens of confirmed video game callbacks, as being based on a video game.

I answered the question, and it turns out that the question was correct, the move the user called out is a one-to-one copy of a move from multiple games in the series, and it's not a particularly difficult move to find or do. It's on the main wiki of the character, in fact. The user accepted the question, thanked me in the comments, and presumably upvoted the answer.

...Then it was closed anyway. And closed by precisely the same user who was claiming that they needed proof in order to not close it.

So, long story short, the question was closed incorrectly. The artifact is from a videogame, you no longer have to assume good intentions even though Stack Exchange requires that you must always assume good intentions, artistic renderings of elements from videogames are well received here and always have been.

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    This meta post, while it seems to have a good idea at it's core, is very accusatory and bordering on rude in places. I understand there is a lot of emotion here, but people are starting to lean into personal attack territory. Meta isn't the place for an internet screaming match. I think everyone needs to take a minute or ten, calm down, refocus, and get back to the core point of this one question, rather than all the side bits that got pulled into it as alleged proof of whatever. – Ash Dec 5 at 0:12
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    This discussions is definitely one worth having, but as @Ash said it's currently going no where near constructive, so I've edited the question to make it less inflammatory. I encourage folks to resume this discussion again once the lock is removed an hour from now, but please remember to be nice. – Wipqozn Dec 5 at 0:18
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    @GGMG I would argue that the expertise required for the Castlevania question doesn't match up with our regular expectations of a "Game ID" question. We're not so much identifying an unknown game (from memory or an artifact). We have a short, finite list of games for which the portrayed 'blink effect' could exist, and any answer given can be fact-checked by third party 'experts' in Castlevania games; there's no real reliance on OP's memory. So I guess what I'm saying is: It just doesn't smell like a Game ID to me, and you might get a better reception approaching this from a different angle. – Robotnik Dec 5 at 1:50
  • @Robotnik That's a fair reading. It was closed as a Game ID question, so I treated its reopening as such. I feel it would be accurate to have the question reopened under that pretense. – GGMG Dec 5 at 2:15
up vote 3 down vote accepted

If the user was truly trying to identify a move from a Castlevania game based solely on memory, the question would indeed be off-topic. But it is well known and was made very apparent in the question that the show is based on the games and their universe, and therefore artifacts from the show are from the games, just as promotional material for the games would be.

Other questions asking about promotional material have set a precedence of being on-topic as long as a direct association to a game or game universe can be made. I believe the question is on-topic and should be reopened.

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    The artifact is not from a game. Therefore, it is not equivalent, and does not count. – Frank Dec 5 at 18:34

When it comes down to it all, the line has to be drawn somewhere. I think we can agree that the line itself is important, otherwise we would have tons of unanswerable questions that do not provide value to the site.

Currently the line is drawn where the asker must provide an artifact from the game, and not from memory. It might limit some well-natured content, like the thread in question. However, it does not allow any grey area to leave the question open or closed. If we allowed the above thread to stay open, we are basically saying that the site allows game identification questions with a memory-based artifact, which introduces a really slippery slope that would negatively affect the quality of game identification questions down the road.

I'm genuinely glad that the question ended up being answered, but the line is still drawn: a more concrete artifact is needed in this specific instance. Other sites, such as https://www.reddit.com/r/tipofmyjoystick, are more lenient in game identification evidence.

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    So, where do the half-dozen other questions I linked fit into this? The ones with no artifacts from the game,but artistic renders? They aren't from games, but they provide interesting and valuable answers. Like, if we're just ignoring those and claiming them as artifacts of a different time that's fine, but that really needs to be written down somewhere. – GGMG Dec 4 at 22:26
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    @GGMG If the best they have is an assertion from memory that they're from a game, they should be closed. There needs to be not only a good faith assumption the artifact is from a game, but also a concrete basis for that assumption. Memory is not it. – Frank Dec 4 at 23:42
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    There is no memory involved here. It is well-known that the Castlevania show is based on the games and is in that universe. The material from the show provided is equivalent to the artifacts provided in the other questions - they're guaranteed to be part of the universe and are able to be identified. – Chase Sandmann Dec 5 at 18:04

This question should not be allowed, and it should not be reopened. The issue here is not whether there is proof that the effect originally came from a game, or whether a relevant artifact exists. We only allow "identify this game" questions in which the original asker provides an artifact that directly depicts a game or a game asset. In the post in question, the artifact provided by the asker is from a TV show, not a game, so it does not meet our criteria. This conclusion does not change if a new artifact is provided in an answer or an edit by another user.

Regarding the other example questions, they roughly fall into three different categories that should be handled differently.

  • This question, this one, this one, and this one all contain images or audio that are directly and officially associated with their corresponding games, and that the asker reasonably believed were from games. They conform to our ITG policy, so they should all be allowed.
  • This question, this one, and this one all contain images that are clearly not directly from the video games the asker is looking for, so strictly speaking they should be closed. However, the characters in those images are depicted in a way that is so closely similar to the actual assets within the game that it is very nearly functionally equivalent to providing an artifact from the game itself, so it is reasonable to keep them around. But they are right on the border line of acceptable questions.
  • This question, this one, and the one this meta question is primarily addressing all depict art that is not from a game and is so stylistically different from the games the askers are trying to identify that some guesswork is needed to actually make that association. This guesswork is one of the primary reasons general "identify this game" questions were banned in the first place, so all of those questions should be closed.
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    I would say the two game posters questions are fine, as they are promotional pieces, and we have generally held that its fine to ask for those, as long as you are asking for an identification of a single character from the poster. other than that, i agree with you. – Dragonrage Dec 4 at 23:04
  • Funnily enough, I tried to reconcile the 2B being open while one identifying stylistic art on a book jacket being closed, and got yelled at here. – GGMG Dec 4 at 23:07
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    I don't see what specifically you're referring to. I don't see anyone there disagreeing with what I said about the 2B question there, and the artifact in question there appears to be stylistically different than the ones in the actual game, so I would give the same answer there that I gave here. – murgatroid99 Dec 4 at 23:15

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