There is a current trend of games being released that re-use its original name. For example, Doom. The current method for creating new tags for duplicate game names is to append the release year to the game. Therefore, we have the following tags in my example:
A user wants to ask a question regarding "Doom". It is very likely that they are referring to the new release. The correct tag is doom-2016. However, there is a chance that the user will select doom because that is the name of the game. The user may not know about this tagging method. The user may not carefully read the tag options as they type "doom" (there may be more "Doom" tags for each game in the series). The question then requires further edits to correct the tag.
I have made edits and accepted suggested edits on such questions in the past. Here are some examples of Doom questions that have been fixed:
- How to quickly toggle the HUD+Weapon in Doom 2016 (without going into Options)
- Doom blue screen of death (BSOD)
- More control for map editing in DOOM?
- What do the different DOOM 4 antialiasing settings do and how do they impact performance relative to each other?
- What launch option do I set to start DOOM 4 straight into multiplayer mode?
Are we making it harder on ourselves and users in general by using this method of tagging?
Please note, I am not referring directly to Doom, but to the general way we tag new releases. Tomb Raider, Battlefront and plenty of other games in recent times have re-used their older names. You can type in years between 2010 and 2016 in the tag search to see other examples. I am confident that this trend of reusing game titles will continue. Here are some examples for other games whereby a tag edit was required because the user had selected the "original" game tag rather than the year suffix version: