- Questions asking to list specific personal experience in gamingQuestions asking to list specific personal experience in gaming
- Questions asking to list games according to specific mechanical criteriaQuestions asking to list games according to specific mechanical criteria
- Questions asking to list specific kinds of features in one or more gamesQuestions asking to list specific kinds of features in one or more games
- Questions asking to list components used for a specific purpose in the gaming craftQuestions asking to list components used for a specific purpose in the gaming craft
- Questions asking to list strategies used in a specific facet of high level playQuestions asking to list strategies used in a specific facet of high level play
- Questions asking to list modifications to a specific game with a specific goalQuestions asking to list modifications to a specific game with a specific goal
- Questions asking to list games that are like another gameQuestions asking to list games that are like another game
We are suffering a lot of inconsistency in what judgment calls are being made because people are observing the scope differently in different posts. For example, on the topic of recommendations, how much narrower of a scope does "being like another game" compare to "being of this genre"? We have one open recommendation asking for games like a certain train simulation gameopen recommendation asking for games like a certain train simulation game - the essence of the question asking for train simulation (which is naught but a subgenre of transport simulations), yet we close a question asking for tile-based tactics games on a specific platformquestion asking for tile-based tactics games on a specific platform. We strike down subjective questions about tools and experiences, but allow subjective questions that are naught but shopping recommendations. What is it that makes some lists more valuable than others?