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These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & Usage, even our beloved Stack OverflowStack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

replaced http://scifi.stackexchange.com/ with https://scifi.stackexchange.com/
Source Link

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & FantasyScience Fiction & Fantasy, English Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

replaced http://english.stackexchange.com/ with https://english.stackexchange.com/
Source Link

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & UsageEnglish Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

These questions should not be closed.

An earlier post by Matthew Read quoted the FAQ. Specifically:

You should only ask practical, answerable questions based on actual problems that you face.

Just look at other Stack Exchange websites with the exact same statement in the FAQ... Science Fiction & Fantasy, English Language & Usage, even our beloved Stack Overflow.

Every one of these sites contains a plethora of questions about "Why is x designed this way?":

Beyond that, all of these questions reference some point in the development process (story design, programming language design, English language design.) So, what is the goal of removing these questions on gaming?

As others have mentioned, it only hurts our site when these questions are dismissed. It is my personal theory that this misguided policy came about from a misunderstanding of the official FAQ. The intention of the FAQ is to prune unnecessary chattiness and speculation, not to eliminate relevant and factual information from being presented.

When a question has a clear answer, and it is related to game history or canon, it should be allowed.

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