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Apr 3, 2019 at 11:07 comment added Dmitry Grigoryev +1. I don't use MC mods so there's no my skin in this, but I find it troubling that the community here is willing to close a well-written question about a reproducible bug just because 20 previous questions from different users were poorly written or non-reproducible. How would you feel if for instance Physics SE banned Ohm's law on the grounds that it generates more requests to do someone's homework for them than actual questions?
May 22, 2015 at 19:52 comment added two bugs I agree, @badp I think the issue is once you open the door to user created mods you have to deal with a bunch of non-standard pieces of code written by completely unrelated individuals with basically no documentation. The only people who can likely answer these questions are the creators of the mods themselves, and it's unlikely that they'll compare whatever they modded to a list of every other mod in existence for compatibility issues.
May 22, 2015 at 17:49 comment added badp Mod Also I think we don't quite have to go all the way and ban ALL technical support questions just because we can't deal with those revolving around Minecraft mods. A reasonable middle ground could be banning just questions involving mods of any game.
May 22, 2015 at 17:47 comment added badp Mod @fredley Citation needed on "universally unanswerable"
May 22, 2015 at 17:44 comment added fredley Mod We don't have to decide a binding rule right now. I'm happy to say "Minecraft mod crash questions no, others yes, unless they turn out to be universally unanswerable as well". Currently no other games' equivalent questions are as @uni-versally unanswerable as MC, but if they are, they can be added to the bucket.
May 22, 2015 at 17:41 history answered UnionhawkMod CC BY-SA 3.0