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##Short Answer

Short Answer

Because modded Minecraft tech support questions are a problem, similar questions for other games are not. 99% of the time we can't provide a fix, even with a crash dump, and the best we can do is identify what's breaking.

##Long Answer

Long Answer

There's a few factors which mean that Minecraft mod tech support is an issue:

  • Minecraft crash questions usually consist of dealing with a crash dump.
  • Minecraft modding goes deep enough that crashes are frequent, especially when mods are combined.
  • Mods are often combined into modpacks, leading to a very large number of variables to try and deal with.
  • When Minecraft crashes, to a non-technical player, there's no observable difference between it being a Minecraft problem or a mod problem.
  • Minecraft (I'd wager) has a younger player-base than most other games. These people are sometimes less able to understand and articulate a technical question well.
  • Minecraft is still the largest tag on the site, and mods are hugely popular due to their use by popular YouTubers (appealing to the younger players).

I did a bit of searching. Another heavily modded game, Skyrim (our second largest tag) has three mod/crash questions. The nature of modding in this game is very different, and all three have accepted answers.

Given the massive scope of Minecraft mod/packs, part of the reason this decision has been made is that 99% of the time there isn't a good answer, or there isn't an answer at all.

##Short Answer

Because modded Minecraft tech support questions are a problem, similar questions for other games are not. 99% of the time we can't provide a fix, even with a crash dump, and the best we can do is identify what's breaking.

##Long Answer

There's a few factors which mean that Minecraft mod tech support is an issue:

  • Minecraft crash questions usually consist of dealing with a crash dump.
  • Minecraft modding goes deep enough that crashes are frequent, especially when mods are combined.
  • Mods are often combined into modpacks, leading to a very large number of variables to try and deal with.
  • When Minecraft crashes, to a non-technical player, there's no observable difference between it being a Minecraft problem or a mod problem.
  • Minecraft (I'd wager) has a younger player-base than most other games. These people are sometimes less able to understand and articulate a technical question well.
  • Minecraft is still the largest tag on the site, and mods are hugely popular due to their use by popular YouTubers (appealing to the younger players).

I did a bit of searching. Another heavily modded game, Skyrim (our second largest tag) has three mod/crash questions. The nature of modding in this game is very different, and all three have accepted answers.

Given the massive scope of Minecraft mod/packs, part of the reason this decision has been made is that 99% of the time there isn't a good answer, or there isn't an answer at all.

Short Answer

Because modded Minecraft tech support questions are a problem, similar questions for other games are not. 99% of the time we can't provide a fix, even with a crash dump, and the best we can do is identify what's breaking.

Long Answer

There's a few factors which mean that Minecraft mod tech support is an issue:

  • Minecraft crash questions usually consist of dealing with a crash dump.
  • Minecraft modding goes deep enough that crashes are frequent, especially when mods are combined.
  • Mods are often combined into modpacks, leading to a very large number of variables to try and deal with.
  • When Minecraft crashes, to a non-technical player, there's no observable difference between it being a Minecraft problem or a mod problem.
  • Minecraft (I'd wager) has a younger player-base than most other games. These people are sometimes less able to understand and articulate a technical question well.
  • Minecraft is still the largest tag on the site, and mods are hugely popular due to their use by popular YouTubers (appealing to the younger players).

I did a bit of searching. Another heavily modded game, Skyrim (our second largest tag) has three mod/crash questions. The nature of modding in this game is very different, and all three have accepted answers.

Given the massive scope of Minecraft mod/packs, part of the reason this decision has been made is that 99% of the time there isn't a good answer, or there isn't an answer at all.

added 116 characters in body
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fredley Mod
  • 53.2k
  • 1
  • 48
  • 100

##Short Answer

Because modded Minecraft tech support questions are a problem, similar questions for other games are not. 99% of the time we can't provide a fix, even with a crash dump, and the best we can do is identify what's breaking.

##Long Answer

There's a few factors which mean that Minecraft mod tech support is an issue:

  • Minecraft crash questions usually consist of dealing with a crash dump.
  • Minecraft modding goes deep enough that crashes are frequent, especially when mods are combined.
  • Mods are often combined into modpacks, leading to a very large number of variables to try and deal with.
  • When Minecraft crashes, to a non-technical player, there's no observable difference between it being a Minecraft problem or a mod problem.
  • Minecraft (I'd wager) has a younger player-base than most other games. These people are sometimes less able to understand and articulate a technical question well.
  • Minecraft is still the largest tag on the site, and mods are hugely popular due to their use by popular YouTubers (appealing to the younger players).

I did a bit of searching. Another heavily modded game, Skyrim (our second largest tag) has three mod/crash questions. The nature of modding in this game is very different, and all three have accepted answers.

Given the massive scope of Minecraft mod/packs, part of the reason this decision has been made is that 99% of the time there isn't a good answer, or there isn't an answer at all.

##Short Answer

Because modded Minecraft tech support questions are a problem, similar questions for other games are not.

##Long Answer

There's a few factors which mean that Minecraft mod tech support is an issue:

  • Minecraft crash questions usually consist of dealing with a crash dump.
  • Minecraft modding goes deep enough that crashes are frequent, especially when mods are combined.
  • Mods are often combined into modpacks, leading to a very large number of variables to try and deal with.
  • When Minecraft crashes, to a non-technical player, there's no observable difference between it being a Minecraft problem or a mod problem.
  • Minecraft (I'd wager) has a younger player-base than most other games. These people are sometimes less able to understand and articulate a technical question well.
  • Minecraft is still the largest tag on the site, and mods are hugely popular due to their use by popular YouTubers (appealing to the younger players).

I did a bit of searching. Another heavily modded game, Skyrim (our second largest tag) has three mod/crash questions. The nature of modding in this game is very different, and all three have accepted answers.

Given the massive scope of Minecraft mod/packs, part of the reason this decision has been made is that 99% of the time there isn't a good answer, or there isn't an answer at all.

##Short Answer

Because modded Minecraft tech support questions are a problem, similar questions for other games are not. 99% of the time we can't provide a fix, even with a crash dump, and the best we can do is identify what's breaking.

##Long Answer

There's a few factors which mean that Minecraft mod tech support is an issue:

  • Minecraft crash questions usually consist of dealing with a crash dump.
  • Minecraft modding goes deep enough that crashes are frequent, especially when mods are combined.
  • Mods are often combined into modpacks, leading to a very large number of variables to try and deal with.
  • When Minecraft crashes, to a non-technical player, there's no observable difference between it being a Minecraft problem or a mod problem.
  • Minecraft (I'd wager) has a younger player-base than most other games. These people are sometimes less able to understand and articulate a technical question well.
  • Minecraft is still the largest tag on the site, and mods are hugely popular due to their use by popular YouTubers (appealing to the younger players).

I did a bit of searching. Another heavily modded game, Skyrim (our second largest tag) has three mod/crash questions. The nature of modding in this game is very different, and all three have accepted answers.

Given the massive scope of Minecraft mod/packs, part of the reason this decision has been made is that 99% of the time there isn't a good answer, or there isn't an answer at all.

Source Link
fredley Mod
  • 53.2k
  • 1
  • 48
  • 100

##Short Answer

Because modded Minecraft tech support questions are a problem, similar questions for other games are not.

##Long Answer

There's a few factors which mean that Minecraft mod tech support is an issue:

  • Minecraft crash questions usually consist of dealing with a crash dump.
  • Minecraft modding goes deep enough that crashes are frequent, especially when mods are combined.
  • Mods are often combined into modpacks, leading to a very large number of variables to try and deal with.
  • When Minecraft crashes, to a non-technical player, there's no observable difference between it being a Minecraft problem or a mod problem.
  • Minecraft (I'd wager) has a younger player-base than most other games. These people are sometimes less able to understand and articulate a technical question well.
  • Minecraft is still the largest tag on the site, and mods are hugely popular due to their use by popular YouTubers (appealing to the younger players).

I did a bit of searching. Another heavily modded game, Skyrim (our second largest tag) has three mod/crash questions. The nature of modding in this game is very different, and all three have accepted answers.

Given the massive scope of Minecraft mod/packs, part of the reason this decision has been made is that 99% of the time there isn't a good answer, or there isn't an answer at all.